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Bulletin of Abai KazNPU. Series of Natural-geographical sciences

DETERMINATION OF THE QUALITY OF STUDENTS' KNOWLEDGE USING THE METHODS OF “GAME BASED LEARNING” AND “DIGITAL STORYTELLING”

Published December 2023

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Abstract

The article discusses important aspects of the early use of modern technologies in the natural
science classroom. Recently, the application of modern technological innovations has begun to expand
around the world, as advanced cameras, personal computers, scanners and easy-to-use computer
programs become available for teachers to keep up with the cutting-edge world. The impact of modern
innovations on educational institutions is positive, as it contributes to the formation of students' basic
thinking and creative skills. Experts have found that the combination of such innovations increases
student engagement, academic performance and motivation. In particular, the game-based learning
method is well combined with innovations in learning. More attention is paid to gaming technologies
than to e-learning. In order to provide an optimal learning environment in game learning, entertainment
is presented as situational, while self-learning, constant interaction and its implementation can increase
interest and motivation in learning.

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