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Bulletin of Abai KazNPU. Series of Natural-geographical sciences

RATIONALE FOR USING GAME ELEMENTS (GAMIFICATION) IN GEOGRAPHY LESSONS : ОБОСНОВАНИЕ ИСПОЛЬЗОВАНИЯ ЭЛЕМЕНТОВ ИГРЫ (ГЕЙМИФИКАЦИИ) НА УРОКЕ ГЕОГРАФИИ

Published September 2025

19

6

Abstract

The article discusses new methods of digital technologies and their possibilities in the field of
education, as well as their use in geography lessons. This gaming system is aimed at making learning
easier to understand, increasing student motivation and improving the digital learning system by making
learning fun. The article discusses the potential of gaming technologies in education and the formation
of students' skills important for their participation in the learning process. Elements of gamification were
demonstrated. The performance indicators of the platforms were determined.
At present, the educational process requires the application of innovative methods aimed at
increasing students’ cognitive activity, fostering interest in the subject, and ensuring effective
assimilation of learning materials. One such method is gamification, that is, the integration of game
elements into the learning process. The use of gamification in geography lessons not only enables
students to acquire theoretical knowledge but also helps to develop practical skills, enhance research
abilities, and improve critical thinking. In addition, the gamification approach not only raises learning
motivation but also contributes to the development of 21st-century skills such as digital literacy,
communication, and creative thinking. Various quizzes, interactive maps on online platforms, and
mobile applications used in geography classes help students to explore the global environment in a
deeper and more engaging way. The effectiveness of this method lies in its ability to add emotional
appeal to the learning content and to present knowledge in close connection with real life.

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